Wednesday, 27 February 2013

Fantastic Voyage - First Steps...

Initial Thoughts
 
 
 
In order to get my head around the vast wild abyss known as Science, I've compiled a list of starting points to eat one chunk at a time. I've started with the more obvious questions at this initial stage of the project in order to bury my head into it and start creating straight away. As of right now I have absolutely no idea on this particular cell or it's functions but I am assured that by the and of this 9 weeks I'll know more than I'd want to. Having saying that, I love finding out new facts and learning new things.


@Phil Maya Tutorials - Camera Types Video

Tool Box - Maya Tutorials 
 
This is a short edit consisting of all the tutorials on Pre Viz/Camera Techniques. I thought I'd edit them together because there are so many It would look too messy in one long post. Also, as we are supposed to show that we are gaining a knowledge on software throughout the course I thought I could mix two together.
 
May 3rd is an important date for all of us and the reality of failure has slapped me across the face so I aim to combat it by radically changing my approach to my work and studentship.
 
 

        

Tuesday, 26 February 2013

NEW PROJECT - Fantastic Voyage - Useful links

Prokaryotic Initial links


We have just been briefed our new project (more in depth post to follow next) and in the midst of waiting for the impending Life Drawing class I have quickly compiled a small list on a few key pointers of the word Prokaryotic. This will give me something to start thinking about whilst I draw a naked woman.


Prokaryotic Cell Growth Cycle:
http://www.webpages.uidaho.edu/bionet/biol115/t6_cell_growth/PDF/T6L1M1_prokaryotic_growth_cycle_transcript.pdf


Prokaryotic Cell Cycle:
http://www.webpages.uidaho.edu/bionet/biol115/t6_cell_growth/lesson1.htm


What is a Prokaryotic Cell?
http://library.thinkquest.org/C004535/prokaryotic_cells.html
http://en.wikipedia.org/wiki/Prokaryotic_cell
http://www.thefreedictionary.com/Prokaryotic+cell

What does Prokaryotic mean?
http://wordnetweb.princeton.edu/perl/webwn?s=prokaryotic
http://www.definitions.net/definition/prokaryotic

Monday, 25 February 2013

Tool Box - Animation Class

Ball Bounce Show Reel



This is a quick Show Reel I made on the ball bounce exercise.
This looks at the contribution and distribution of weight and the effect it can have depending on the mass of an object. This covers one of the main Animation Principles that make up the foundations of animation.

This video show cases the different bounces of a:
  • Bouncy Ball
  • Bowling Ball
  • Ping Pong Ball
 
The aim is to not exaggerate too much (unless it is a style choice) as it can end up making the animation too unrealistic and unnatural to the world of real life physics and the consequences of mass, weight etc.
 
 

 
 
 
 
More Animations to follow on Wednesday...

Monday, 18 February 2013

@Phil? Final Script

Script Version 2
 
Here is my adapted finalised script.
 
 
 

Finley Script 1 by Matt Man

Character designs - Set 1

Here is a design of my main character Finley in progress, I drew my first impressions of him and now I've taken it into Illustrator to make it more "Cartoony". My character design is still in progress and I hope to have more indepth ones on here soon. Once I've created a design that I feel is strong enough I will then transfer this into a Character Sheet.

1





18/02/2013 - Maya Tutorials - Intro to Texturing folder 1

Today we completed two new tutorials. One was about doubled sided shaders, which in this case was used for animated pages within a book. The second tutorial was on textures and went into detail about how to use the Sampler Info Node and in this tutorial was used to create a cool x-ray vision effect.

These tutorials were really easy to follow and only took 20 minutes. The effects they create will be of great use in the near future.

Tutorial 1:

Final Render
This is the final render of the first tutorial from the new folder. This one looked at image placement and double sided shaders. In this instance it has been used as pages of a book to appear like real double sided pages.




Tutorial 2:

                               Final Render
                               This was the final render after the glow effect was switched on.

Build up:
                

                                         1
This was the first render after I attached the ramp shader to the lambert node, altered the transparency level, set the transparency level and changed the colour to a neon green. As you can see it looks more toxic than x-ray at the moment.




                                         2
This is the result of having the white shader on the transparency level too high, it reacts with the transparency effect to make it almost invisible.




                                         3
This third render was after I changed the colour to more a more aqua ascent and included an ambient light with no 0% shadows. Also, I changed the white shader on the transparency level. This was much better but still not perfect so I added the glow effect on the lambert shader to produce the final render.




                                         Final Render



Sunday, 17 February 2013

Final Definitive Influence Maps

I've compiled influential images of characters and environments because I'm starting to design my story's elements and need to have visual references to help me in the process.

The main influences for me are Linguini from Ratatouille and Klaus the Fish from American Dad.

As for my Morgue, I'm going to have a very tall room with long, insensitive windows that loom over the mortuary table and swamping it with light from outside. This room will not be Gothic or archaic, just a long, plain room with no colour or emotion.

The Pet Shop will be old, run down and no longer in use. This is to coincide with the mental fragility of Finley (My Fish Character). It will be a small, cramped single story building. Dust and debris will clutter the floor.


 
 
 
 
 

Thursday, 14 February 2013

Story Telling - Final Story (End of Stage One)

Story Idea Final
After a lengthy few days deciding on the numerous ideas I had I've now fixated on one idea that was shaped by my creative partner Alex and Tutor Phil. This is the final idea that I am taking forward into Stage 2 of the Project (pre-production).
I am going to use aspects from my other ideas to help me shape the story out and give it a bit of depth.
Here is a breakdown of my forwarded Idea:

The Story is about a suicidal Fish who tries everything to end his life. He starts to use the unknowing and unimportant Window Washer to help kill him.
Theme: Simplistic, Comical, Dark Humour Controversial
Premise: If you want something done well, Do it yourself (or something funnier relating to the story)
Log Line: Finley is a miserable, angry, pathological fish who is fixated on killing himself using any means possible. He gets a thrill from thinking of disturbing methods and trying to act them out.
Conflict: Internal - The fact he is a Fish makes it harder for him to physically accomplish his true ambition and his misery of being in captivity.
 
Treatment: The story starts with the Window Cleaner laying dead on a Morgue table with a Fish Bowl on his head, the story then goes slightly back in time to show how he got there in the first place:

Finley is a middle aged fish who lives in a deserted Pet Shop (Aquarium) and is fixated on harming himself to end his miserable lonely life in circular captivity. He swims around his bowl hopelessly hitting the decorative poster of his bowl. He dreams of being in the place of the poster and stares longingly at it. (This creates Sympathy from the audience) He dreams of bigger and better things and wishes to become an adventurer and believes that if he kills himself in this life, he might get a chance of happiness in the next. But because of his physical disadvantage he cannot achieve any serious attempts on his life. However, One day a newly hired Window Washer comes to the mysteriously deserted shop (pet shop/aquarium) who is contracted to clean all the glass and tanks of the place. Finley sees this as his perfect opportunity to live out his addiction to suicide. The Window Cleaner, Bob Bubbles, is completely unaware of the Fish's intention and is a humble, unknowing, clumsy character. He carries on with his job without realising the pathological Fish's actions. The Story is mainly about the Fish and his attempts of self harm and the Window Cleaner is the secondary action. The Fish tries many ways of killing himself, with each attempt progressively worse than the previous one, like jumping into the Washer's bucket of bleach in the hope that the fumes will kill him or the force of being mistaken for a sponge and used by Bob to clean the windows. Ultimately, the irony is that the Window Washer is the one who dies as a consequence of the Fish's actions. This reveals possibly what happened to the Pet Shop Owner which made it became deserted and what could have made Finley lose his mind- Isolation, desperation and loneliness.

The story then turns full circle to the last shot and reveals the beginning again; the Window Cleaner laying in a morgue with a Fish Bowl on his head, the fish's whereabouts is unknown.

Characters:
Fish - Finley
Window Cleaner - Bob Bubbles, Mr. Washee Employee
Props:
Fish Bowl
Environments:
Morgue - Secondary Place
Pet Shop - Main Place
Initial Influences:
Klaus the Fish (American Dad)
Linguini (Ratatouille)
Suicide Bunny Comics